WHO WE ARE
ONE CUT GAMES IS MORE THAN A GAME STUDIO; WE’RE A COMMUNITY OF INNOVATORS FOCUSED ON PUSHING THE BOUNDARIES OF INTERACTIVE STORYTELLING. OUR MISSION IS TO CREATE IMMERSIVE EXPERIENCES THAT CHALLENGE, INSPIRE, AND CONNECT PLAYERS ON A DEEPER LEVEL.
BACKED BY AN ADVISORY BOARD OF SEASONED INDUSTRY EXPERTS, INCLUDING INFLUENTIAL LEADERS FROM 3D REALMS, TRIPLE TOPPING GAMES, AND INVISIBLE WALLS—WE’RE COMMITTED TO DELIVERING GAMES THAT RESONATE EMOTIONALLY AND PUSH TECHNICAL BOUNDARIES.

Kim Hansen
As CEO of One Cut, Kim combines his experience in Computer Graphic Art with his vision for Soul Surge, shaping the direction of our studio’s debut title.
Favorite Games:
League of Legends, Hades, Dishonored
CEO / Director / Founder

Nicolai A. Wendt
Technical Director / Game Designer / Founder
Nicolai is a specialist in procedural generation and technical art, driving the innovative mechanics and visuals of our games.
Favorite Games:
AC2, TF2, Portal 2

Rasmus Kromand Mogensen
Illustrator / Concept Artist / Arch-Monkey
Rasmus is a talented 2D artist who has been bringing all of Soul Surges wacky, spooky and extremely out there concepts to life.

Storm Sondergaard
Technical Director / Back-end Programmer
Storm has contributed to various indie projects, focusing on architecture and pipelines to ensure seamless gameplay.
Favorite Games:
Day-z, Diablo 3, Civ 5

Olivia Hjorth Axelsen
Game design / Tech-Anim
Olivia is a specialist in Tech-Anim, rigging and front end programming.
Favorite Games:
Yakuza, Monster Hunter, World of Warcraft
THE TEAM

Together, we’re excited to welcome you into the One Cut Games journey, where every game is crafted with dedication, community feedback, and a relentless drive to innovate.
Join us as we redefine the boundaries of what indie games can achieve.

WELCOME TO ONE CUT GAMES
WHERE INNOVATION MEETS ADVENTURE
AT ONE CUT GAMES, WE CRAFT IMMERSIVE EXPERIENCES THAT CHALLENGE PLAYERS ON EVERY LEVEL. BASED IN VIBORG, DENMARK, AS A TEAM OF DEDICATED DEVELOPERS WE ARE CURRENTLY POURING OUR PASSION INTO DEVELOPING SOUL SURGE — A GROUNDBREAKING 3D ROGUE-LITE THAT BLENDS DEEP, INTRICATE GAMEPLAY WITH AN EMOTIONAL JOURNEY THROUGH THE SEVEN STAGES OF GRIEF.
ADVISORY BOARD
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Brian Martin Nielsen
Projects Manager
3D Realms

Astrid Mie Refstrup
CEO & Co-Founder
Triple Topping Games
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Niels Wetterberg
CEO & Co-Founder
Invisible Walls

Sebastian Bevensee
Game Director & Co-Founder
Invisible Walls