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WHO WE ARE

ONE CUT GAMES IS MORE THAN A GAME STUDIO; WE’RE A COMMUNITY OF INNOVATORS FOCUSED ON PUSHING THE BOUNDARIES OF INTERACTIVE STORYTELLING. OUR MISSION IS TO CREATE IMMERSIVE EXPERIENCES THAT CHALLENGE, INSPIRE, AND CONNECT PLAYERS ON A DEEPER LEVEL.

 

BACKED BY AN ADVISORY BOARD OF SEASONED INDUSTRY EXPERTS, INCLUDING INFLUENTIAL LEADERS FROM 3D REALMS, TRIPLE TOPPING GAMES, AND INVISIBLE WALLS—WE’RE COMMITTED TO DELIVERING GAMES THAT RESONATE EMOTIONALLY AND PUSH TECHNICAL BOUNDARIES.

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Kim Hansen

As CEO of One Cut, Kim combines his experience in Computer Graphic Art with his vision for Soul Surge, shaping the direction of our studio’s debut title.
Favorite Games:

League of Legends, Hades, Dishonored

CEO / Director / Founder
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Nicolai A. Wendt
Technical Director / Game Designer / Founder 

Nicolai is a specialist in procedural generation and technical art, driving the innovative mechanics and visuals of our games.
Favorite Games:

AC2, TF2, Portal 2

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Rasmus Kromand Mogensen
Illustrator / Concept Artist / Arch-Monkey

Rasmus is a talented 2D artist who has been bringing all of Soul Surges wacky, spooky and extremely out there concepts to life.

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Storm Sondergaard
Technical Director / Back-end Programmer

Storm has contributed to various indie projects, focusing on architecture and pipelines to ensure seamless gameplay.

Favorite Games:

Day-z, Diablo 3, Civ 5

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Olivia Hjorth Axelsen
Game design / Tech-Anim

Olivia is a specialist in Tech-Anim, rigging and front end programming. 

Favorite Games:

Yakuza, Monster Hunter, World of Warcraft

THE TEAM

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Together, we’re excited to welcome you into the One Cut Games journey, where every game is crafted with dedication, community feedback, and a relentless drive to innovate.

 

Join us as we redefine the boundaries of what indie games can achieve.

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WELCOME TO ONE CUT GAMES

WHERE INNOVATION MEETS ADVENTURE

AT ONE CUT GAMES, WE CRAFT IMMERSIVE EXPERIENCES THAT CHALLENGE PLAYERS ON EVERY LEVEL. BASED IN VIBORG, DENMARK, AS A TEAM OF DEDICATED DEVELOPERS WE ARE CURRENTLY POURING OUR PASSION INTO DEVELOPING SOUL SURGE — A GROUNDBREAKING 3D ROGUE-LITE THAT BLENDS DEEP, INTRICATE GAMEPLAY WITH AN EMOTIONAL JOURNEY THROUGH THE SEVEN STAGES OF GRIEF.

ADVISORY BOARD

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Brian Martin Nielsen

Projects Manager
3D Realms

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Astrid Mie Refstrup

CEO & Co-Founder
Triple Topping Games

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Niels Wetterberg

CEO & Co-Founder
Invisible Walls

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Sebastian Bevensee

Game Director & Co-Founder
Invisible Walls

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