
OUR JOURNEY TO BRING RYN'S WORLD TO LIFE
SOUL SURGE ROADMAP
OUR VISION FOR SOUL SURGE
WELCOME TO THE SOUL SURGE ROADMAP! THIS IS WHERE YOU CAN TRACK EVERY MAJOR MILESTONE IN THE DEVELOPMENT OF OUR 3D ROGUELITE, SOUL SURGE.
AT ONE CUT GAMES, WE'RE COMMITTED TO CREATING A GAME THAT CHALLENGES AND INSPIRES, AND WE'RE EXCITED TO SHARE EACH STEP OF THIS JOURNEY WITH YOU. OUR DEDICATED TEAM IS POURING THEIR PASSION INTO EVERY DETAIL, AND THIS ROADMAP REFLECTS OUR TRANSPARENCY, DEDICATION, AND CONNECTION WITH OUR COMMUNITY.
LATEST UPDATES AND COMMUNITY BLOG

Q4 2024
VERTICAL SLICE
WHAT TO EXPECT: OUR FIRST PLAYABLE VERSION, SHOWCASING CORE GAMEPLAY MECHANICS, INITIAL STORY ELEMENTS, AND RYN'S WORLD IN DETAIL.
GOALS: START TO GATHER FEEDBACK FROM EARLY PLAYTESTS ON DISCORD, REFINE GAMEPLAY, AND PERFECT RYN'S MOVEMENT AND ABILITIES.

TBA
PUBLIC DEMO V1
WHAT TO EXPECT: A POLISHED PLAYABLE DEMO OPEN TO THE PUBLIC, INTRODUCING REFINED MECHANICS, DEEPER NARRATIVE ELEMENTS, AND IMPROVED COMBAT FLOW BASED ON EARLY FEEDBACK.
GOALS: COLLECT BROAD PLAYER FEEDBACK, STRESS-TEST PERFORMANCE, AND VALIDATE THE PACING, DIFFICULTY BALANCE, AND CO-OP SYSTEMS. THIS VERSION WILL ALSO HELP EXPAND COMMUNITY ENGAGEMENT AHEAD OF EARLY ACCESS.

TBA
V1.0 RELEASE
WHAT TO EXPECT: THE FULL RELEASE OF SOUL SURGE, FEATURING THE COMPLETE STORYLINE, FINALIZED GAMEPLAY SYSTEMS, ADDITIONAL EMOTIONAL STAGES, AND EXPANDED CONTENT BASED ON COMMUNITY INPUT. THE CO-OP MODE WILL ALSO BE AVAILABLE, LETTING YOU EXPERIENCE THE JOURNEY SOLO OR WITH FRIENDS.
GOALS: DELIVER A RICH, COHESIVE, AND EMOTIONALLY RESONANT THIRD-PERSON 3D ROGUELITE EXPERIENCE. THIS RELEASE MARKS THE CULMINATION OF ALL DESIGN, NARRATIVE, AND TECHNICAL WORK.
